fix: crash with hl25 structs on xash3d again

fix: %t placeholder should return damage inflictor when used in team attack section of chat
fix: all arguments in bot commands are lowercased (resolves #680)
bot: disable threads when engine's timescale is active
bot: a little refactor for the code all over the places
linkage: resolved crash due to sse alignment on ancient engines (resolves #614)
utils move wave parse into crlib
practice: move loading practice to thread pool
build: allow to build with static linkents instead of hooking dlsym

Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
This commit is contained in:
jeefo 2025-03-16 18:25:15 +03:00
commit 38c45aff9a
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37 changed files with 348 additions and 304 deletions

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@ -115,6 +115,9 @@ public:
void load ();
void save ();
private:
void syncLoad ();
public:
template <typename U = int32_t> U getHighestDamageForTeam (int32_t team) const {
return static_cast <U> (cr::max (1, m_teamHighestDamage[team]));