fix: crash with hl25 structs on xash3d again
fix: %t placeholder should return damage inflictor when used in team attack section of chat fix: all arguments in bot commands are lowercased (resolves #680) bot: disable threads when engine's timescale is active bot: a little refactor for the code all over the places linkage: resolved crash due to sse alignment on ancient engines (resolves #614) utils move wave parse into crlib practice: move loading practice to thread pool build: allow to build with static linkents instead of hooking dlsym Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
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37 changed files with 348 additions and 304 deletions
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@ -80,7 +80,7 @@ public:
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StringRef getFakeSteamId (edict_t *ent);
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// get's the wave length
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float getWaveLength (StringRef filename);
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float getWaveFileDuration (StringRef filename);
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// set custom cvar descriptions
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void setCustomCvarDescriptions ();
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