fix: crash with hl25 structs on xash3d again
fix: %t placeholder should return damage inflictor when used in team attack section of chat fix: all arguments in bot commands are lowercased (resolves #680) bot: disable threads when engine's timescale is active bot: a little refactor for the code all over the places linkage: resolved crash due to sse alignment on ancient engines (resolves #614) utils move wave parse into crlib practice: move loading practice to thread pool build: allow to build with static linkents instead of hooking dlsym Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
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37 changed files with 348 additions and 304 deletions
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@ -51,6 +51,7 @@
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<ClInclude Include="..\ext\crlib\crlib\ulz.h" />
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<ClInclude Include="..\ext\crlib\crlib\uniqueptr.h" />
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<ClInclude Include="..\ext\crlib\crlib\vector.h" />
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<ClInclude Include="..\ext\crlib\crlib\wavehelper.h" />
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<ClInclude Include="..\ext\linkage\linkage\goldsrc.h" />
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<ClInclude Include="..\ext\linkage\linkage\metamod.h" />
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<ClInclude Include="..\ext\linkage\linkage\physint.h" />
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@ -150,7 +151,7 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<PlatformToolset>ClangCL</PlatformToolset>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<EnableASAN>false</EnableASAN>
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</PropertyGroup>
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@ -195,6 +195,9 @@
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<ClInclude Include="..\inc\fakeping.h">
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<Filter>inc</Filter>
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</ClInclude>
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<ClInclude Include="..\ext\crlib\crlib\wavehelper.h">
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<Filter>inc\ext\crlib</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\src\botlib.cpp">
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