reduces negative answer chance

This commit is contained in:
jeefo 2016-02-01 00:30:28 +03:00
commit 3943381104

View file

@ -2350,10 +2350,10 @@ void Bot::CheckRadioCommands (void)
}
}
}
else if (m_radioOrder != Chatter_GoingToPlantBomb && Random.Long (0, 100) < 65)
else if (m_radioOrder != Chatter_GoingToPlantBomb && Random.Long (0, 100) < 50)
RadioMessage (Radio_Negative);
}
else if (m_radioOrder != Chatter_GoingToPlantBomb && Random.Long (0, 100) < 65)
else if (m_radioOrder != Chatter_GoingToPlantBomb && Random.Long (0, 100) < 50)
RadioMessage (Radio_Negative);
}
break;
@ -2423,7 +2423,7 @@ void Bot::CheckRadioCommands (void)
TryHeadTowardRadioEntity ();
}
else if (Random.Long (0, 100) < 80 && m_radioOrder == Radio_NeedBackup)
else if (Random.Long (0, 100) < 60 && m_radioOrder == Radio_NeedBackup)
RadioMessage (Radio_Negative);
break;
@ -2441,7 +2441,7 @@ void Bot::CheckRadioCommands (void)
if (m_fearLevel < 0.0f)
m_fearLevel = 0.0f;
}
else if ((IsEntityNull (m_enemy) && EntityIsVisible (m_radioEntity->v.origin)) || distance < 2048)
else if ((IsEntityNull (m_enemy) && EntityIsVisible (m_radioEntity->v.origin)) || distance < 2048.0f)
{
TaskID taskID = GetTaskId ();
@ -2493,7 +2493,7 @@ void Bot::CheckRadioCommands (void)
case Radio_RegroupTeam:
// if no more enemies found AND bomb planted, switch to knife to get to bombplace faster
if ((m_team == CT) && m_currentWeapon != WEAPON_KNIFE && m_numEnemiesLeft == 0 && g_bombPlanted && GetTaskId () != TASK_DEFUSEBOMB)
if (m_team == CT && m_currentWeapon != WEAPON_KNIFE && m_numEnemiesLeft == 0 && g_bombPlanted && GetTaskId () != TASK_DEFUSEBOMB)
{
SelectWeaponByName ("weapon_knife");