fix: crash with lift handling
fix: some random crashes with some maps fix: do not look at breakable until totally sure we're can break it fix: wrong distance calculation in last enemy position randomizer fix: problems with cs 1.5 won when built with ``nosmid`` switch (still crashes from time to time) ctrl: add bots death count to``yb list`` command graph: disable buckets for small number of nodes graphs graph: verify graph consistency and select appropriate pathfinding algorithm misc: added mor vox sentences to welcome a player
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13 changed files with 172 additions and 71 deletions
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@ -353,6 +353,7 @@ void MessageDispatcher::netMsgScoreInfo () {
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// if we're have bot, set the kd ratio
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if (bot != nullptr) {
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bot->m_kpdRatio = bot->pev->frags / cr::max (static_cast <float> (m_args[deaths].long_), 1.0f);
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bot->m_deathCount = m_args[deaths].long_;
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}
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}
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