helloworld

This commit is contained in:
jeefo 2014-07-30 14:17:46 +04:00
commit 3a4164ec5d
30 changed files with 30901 additions and 0 deletions

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#
# Copyright (c) 2014, by Yet Another POD-Bot Development Team.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# $Id$
#
MODNAME = yapb
SYSTEM = ../source
OBJ = ${SYSTEM}/basecode.o \
${SYSTEM}/botmanager.o \
${SYSTEM}/chatlib.o \
${SYSTEM}/combat.o \
${SYSTEM}/globals.o \
${SYSTEM}/interface.o \
${SYSTEM}/navigate.o \
${SYSTEM}/netmsg.o \
${SYSTEM}/support.o \
${SYSTEM}/waypoint.o \
CCOPT = -w -O3 -m32 -s -DNDEBUG=1 -fno-exceptions -fno-rtti -funroll-loops -fomit-frame-pointer -pipe -fvisibility-inlines-hidden -fvisibility=hidden
CCDEBUG = -ggdb -w -DDEBUG=1 -fpermissive
CFLAGS = $(CCOPT) -I../include/engine -I../include
#CFLAGS = $(CCDEBUG) -I../include/engine -I../include
BASEFLAGS = -Dstricmp=strcasecmp -Dstrcmpi=strcasecmp
CPPFLAGS = ${BASEFLAGS} ${CFLAGS}
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
CPP=clang
SUFFIX=dylib
LINK=-m32 -dynamiclib -mmacosx-version-min=10.5
CPPLIB=-ldl -lm -lstdc++
else
CPP=gcc
SUFFIX=so
LINK=-m32 -shared -static-libgcc
CPPLIB=-ldl -lm -lsupc++
endif
BINARY=${MODNAME}.${SUFFIX}
${MODNAME}: ${OBJ}
${CPP} ${LINK} ${OBJ} ${CPPLIB} -o ${BINARY}
clean:
-rm -f ${SYSTEM}/*.o
-rm -f ${BINARY}
%.o: %.cpp
${CPP} ${CPPFLAGS} -c $< -o $@

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yapb", "yapb.vcxproj", "{C232645A-3B99-48F4-A1F3-F20CF0A9568B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug_Mmgr|Any CPU = Debug_Mmgr|Any CPU
Debug_Mmgr|Mixed Platforms = Debug_Mmgr|Mixed Platforms
Debug_Mmgr|Win32 = Debug_Mmgr|Win32
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|Win32 = Debug|Win32
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Any CPU.ActiveCfg = Debug_Mmgr|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Mixed Platforms.ActiveCfg = Debug_Mmgr|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Mixed Platforms.Build.0 = Debug_Mmgr|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Win32.ActiveCfg = Debug_Mmgr|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Win32.Build.0 = Debug_Mmgr|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Any CPU.ActiveCfg = Debug|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Win32.ActiveCfg = Debug|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Win32.Build.0 = Debug|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Release|Any CPU.ActiveCfg = Release|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Release|Mixed Platforms.Build.0 = Release|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Release|Win32.ActiveCfg = Release|Win32
{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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project/yapb.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\compress.h" />
<ClInclude Include="..\include\core.h" />
<ClInclude Include="..\include\corelib.h" />
<ClInclude Include="..\include\engine\archtypes.h" />
<ClInclude Include="..\include\engine\const.h" />
<ClInclude Include="..\include\engine\dllapi.h" />
<ClInclude Include="..\include\engine\eiface.h" />
<ClInclude Include="..\include\engine\enginecallback.h" />
<ClInclude Include="..\include\engine\extdll.h" />
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<ClInclude Include="..\include\engine\plinfo.h" />
<ClInclude Include="..\include\engine\progdefs.h" />
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<ClInclude Include="..\include\engine\util.h" />
<ClInclude Include="..\include\globals.h" />
<ClInclude Include="..\include\resource.h" />
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<ItemGroup>
<ClCompile Include="..\source\basecode.cpp" />
<ClCompile Include="..\source\botmanager.cpp" />
<ClCompile Include="..\source\chatlib.cpp" />
<ClCompile Include="..\source\combat.cpp" />
<ClCompile Include="..\source\globals.cpp" />
<ClCompile Include="..\source\interface.cpp" />
<ClCompile Include="..\source\navigate.cpp" />
<ClCompile Include="..\source\netmsg.cpp" />
<ClCompile Include="..\source\support.cpp" />
<ClCompile Include="..\source\waypoint.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="yapb.rc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C232645A-3B99-48F4-A1F3-F20CF0A9568B}</ProjectGuid>
<RootNamespace>yapb</RootNamespace>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Mmgr|Win32'">
<OutDir>$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
<LinkIncremental>true</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>..\..\tool\buildup\release\buildup.exe yapb.rc</Command>
</PreBuildEvent>
<CustomBuildStep>
<Command />
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<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\debug/yapb.tlb</TypeLibraryName>
<HeaderFileName />
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<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\include\engine;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader />
<PrecompiledHeaderFile>core.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>.\debug\inf\yapb.pch</PrecompiledHeaderOutputFile>
<ExpandAttributedSource>false</ExpandAttributedSource>
<AssemblerOutput>AssemblyAndSourceCode</AssemblerOutput>
<AssemblerListingLocation>.\debug\asm\</AssemblerListingLocation>
<ObjectFileName>.\debug\obj\</ObjectFileName>
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<BrowseInformation />
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<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<CompileAs>Default</CompileAs>
<BufferSecurityCheck>false</BufferSecurityCheck>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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<PreLinkEvent>
<Command />
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<Link>
<OutputFile>.\debug\yapb.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<AssemblyDebug>true</AssemblyDebug>
<ProgramDatabaseFile>.\debug\inf\yapb.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>.\debug\inf\yapb.map</MapFileName>
<MapExports>true</MapExports>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>false</OptimizeReferences>
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<DataExecutionPrevention />
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<TargetMachine>MachineX86</TargetMachine>
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<PostBuildEvent>
<Command>copy "$(TargetPath)" "d:\steam\SteamApps\common\Half-Life\cstrike\addons\yapb\dlls" /y</Command>
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<CompileAs>CompileAsCpp</CompileAs>
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<Command />
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<Link>
<OutputFile>.\release\yapb.dll</OutputFile>
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<ClCompile>
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