graph: move light level calculation to thread worker
fix: nodes with light level 0.0 should trigger bots flashlight now fix: gcc and msvc builds due to mistake in crlib refactor: add more const-correctness (ongoing)
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11 changed files with 121 additions and 111 deletions
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@ -228,6 +228,7 @@ public:
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void reset ();
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void frame ();
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void populateNodes ();
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void syncInitLightLevels ();
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void initLightLevels ();
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void initNarrowPlaces ();
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void addPath (int addIndex, int pathIndex, float distance);
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