aim fix: conditions for failure in enemy prediction

This commit is contained in:
commandcobra7 2024-06-29 13:59:52 +03:00 committed by jeefo
commit 405955d03f
3 changed files with 3 additions and 3 deletions

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@ -205,7 +205,7 @@ public:
int getFarest (const Vector &origin, const float maxRange = 32.0);
int getForAnalyzer (const Vector &origin, const float maxRange);
int getNearest (const Vector &origin, const float range = kInfiniteDistance, int flags = -1);
int getNearestNoBuckets (const Vector &origin, float nearestDistanceSq = kInfiniteDistance, int flags = -1);
int getNearestNoBuckets (const Vector &origin, const float range = kInfiniteDistance, int flags = -1);
int getEditorNearest (const float maxRange = 50.0f);
int clearConnections (int index);
int getBspSize ();