fix: crash introduced in pr #656
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1 changed files with 3 additions and 0 deletions
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@ -507,6 +507,9 @@ void Bot::setAimDirection () {
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auto predictNode = m_lastPredictIndex;
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auto predictNode = m_lastPredictIndex;
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auto isPredictedIndexApplicable = [&] () -> bool {
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auto isPredictedIndexApplicable = [&] () -> bool {
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if (!graph.exists (predictNode)) {
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return false;
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}
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TraceResult result {};
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TraceResult result {};
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game.testLine (getEyesPos (), graph[predictNode].origin + pev->view_ofs, TraceIgnore::None, ent (), &result);
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game.testLine (getEyesPos (), graph[predictNode].origin + pev->view_ofs, TraceIgnore::None, ent (), &result);
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