graph: allow graphs to be auto-collected (controlled via yb_graph_auto_collect_db)

By default it's off, but it's allow bot to scan graph directory, do a diff with a graph db server and upload every single graph file that do not exist in central database. This is done in a separate thread and do not block server process, and only once server/game is started, not on change level. Also, it's not working on currently started map.
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jeefo 2024-01-30 14:37:14 +03:00
commit 46ebbeea57
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8 changed files with 200 additions and 11 deletions

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@ -168,6 +168,7 @@ private:
bool m_narrowChecked {};
bool m_silenceMessages {};
bool m_lightChecked {};
bool m_isOnlineCollected {};
Vector m_learnVelocity {};
Vector m_learnPosition {};
@ -259,6 +260,8 @@ public:
void showStats ();
void showFileInfo ();
void emitNotify (int32_t sound);
void syncCollectOnline ();
void collectOnline ();
IntArray getNearestInRadius (float radius, const Vector &origin, int maxCount = -1);
const IntArray &getNodesInBucket (const Vector &pos);