graph: allow graphs to be auto-collected (controlled via yb_graph_auto_collect_db)
By default it's off, but it's allow bot to scan graph directory, do a diff with a graph db server and upload every single graph file that do not exist in central database. This is done in a separate thread and do not block server process, and only once server/game is started, not on change level. Also, it's not working on currently started map.
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8 changed files with 200 additions and 11 deletions
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@ -168,6 +168,7 @@ private:
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bool m_narrowChecked {};
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bool m_silenceMessages {};
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bool m_lightChecked {};
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bool m_isOnlineCollected {};
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Vector m_learnVelocity {};
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Vector m_learnPosition {};
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@ -259,6 +260,8 @@ public:
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void showStats ();
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void showFileInfo ();
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void emitNotify (int32_t sound);
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void syncCollectOnline ();
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void collectOnline ();
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IntArray getNearestInRadius (float radius, const Vector &origin, int maxCount = -1);
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const IntArray &getNodesInBucket (const Vector &pos);
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