add: yb_save_bots_names used to save bots names between level changes
remove: pfnChangLevel hook, it's not needed in multiplayer remove: kick all bots on level change on xash3d, it's done by default now.
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4 changed files with 25 additions and 26 deletions
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@ -82,6 +82,7 @@ private:
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Array <edict_t *> m_activeGrenades; // holds currently active grenades on the map
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Array <edict_t *> m_intrestingEntities; // holds currently intresting entities on the map
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Deque <String> m_saveBotNames; // bots names that persist upon changelevel
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Deque <BotRequest> m_addRequests; // bot creation tab
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SmallArray <BotTask> m_filters; // task filters
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SmallArray <UniqueBot> m_bots; // all available bots
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