refactor: use squared distance if possible

refactor: add some const-correctness to code
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jeefo 2023-06-24 02:36:51 +03:00
commit 4a35a87b25
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24 changed files with 579 additions and 567 deletions

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@ -216,9 +216,6 @@ public:
// search entities in sphere
void searchEntities (const Vector &position, float radius, EntitySearch functor);
// this function is checking that pointed by ent pointer obstacle, can be destroyed
bool isShootableBreakable (edict_t *ent);
// print the version to server console on startup
void printBotVersion ();