refactor: use squared distance if possible

refactor: add some const-correctness to code
This commit is contained in:
jeefo 2023-06-24 02:36:51 +03:00
commit 4a35a87b25
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24 changed files with 579 additions and 567 deletions

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@ -115,7 +115,7 @@ CR_EXPORT int GetEntityAPI (gamefuncs_t *table, int) {
if (!game.isNullEntity (pentTouched) && pentOther != game.getStartEntity ()) {
auto bot = bots[pentTouched];
if (bot && game.isShootableBreakable (pentOther)) {
if (bot && util.isShootableBreakable (pentOther)) {
bot->checkBreakable (pentOther);
}
}