Fixed "meta unload" segfault.
Added fake responces to server queries. Added dynamic link ents. (except android).
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4f664f0162
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535f298621
16 changed files with 763 additions and 246 deletions
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@ -8,7 +8,7 @@
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//
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#pragma once
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#define _CRTDBG_MAP_ALLOC
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#include <engine/extdll.h>
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#include <engine/meta_api.h>
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@ -846,6 +846,8 @@ private:
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float m_oldCombatDesire; // holds old desire for filtering
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float m_avoidTime; // time to avoid players around
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float m_itemCheckTime; // time next search for items needs to be done
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float m_joinServerTime; // time when bot joined the game
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float m_playServerTime; // time bot spent in the game
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bool m_moveToGoal; // bot currently moving to goal??
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bool m_isStuck; // bot is stuck
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@ -1322,6 +1324,7 @@ public:
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int getHumansCount (bool ignoreSpectators = false);
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int getAliveHumansCount ();
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int getBotCount ();
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float getConnectionTime (int botId);
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void setBombPlanted (bool isPlanted);
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void slowFrame ();
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@ -1894,6 +1897,8 @@ private:
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SmallArray <Client> m_clients;
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SmallArray <Twin <String, String>> m_tags;
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SimpleHook m_sendToHook;
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public:
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BotUtils ();
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~BotUtils () = default;
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@ -1968,6 +1973,9 @@ public:
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// send modified pings to all the clients
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void sendPings (edict_t *to);
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// installs the sendto function intreception
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void installSendTo ();
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public:
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// re-show welcome after changelevel ?
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@ -1990,6 +1998,16 @@ public:
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return m_clients[index];
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}
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// disables send hook
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bool disableSendTo () {
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return m_sendToHook.disable ();
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}
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// enables send hook
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bool enableSendTo () {
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return m_sendToHook.enable ();
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}
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// checks if string is not empty
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bool isEmptyStr (const char *input) const {
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if (input == nullptr) {
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@ -1997,6 +2015,9 @@ public:
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}
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return *input == '\0';
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}
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public:
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static int32 CR_STDCALL sendTo (int socket, const void *message, size_t length, int flags, const struct sockaddr *dest, int destLength);
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};
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// bot command manager
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@ -2185,6 +2206,7 @@ static auto &util = BotUtils::get ();
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static auto &ctrl = BotControl::get ();
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static auto &game = Game::get ();
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static auto &illum = LightMeasure::get ();
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static auto &ents = DynamicEntityLink::get ();
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// very global convars
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extern ConVar yb_jasonmode;
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