build: reworked build and package to simplify process
build: reworked build and package to simplify process build: windows dll is now compiled by clang, msvc build added to extras package fix: clear all the implicit conversions in the code (also fixed some bugs) fix: crash on never xash3d-fwgs engine fix: fixed bad bot behaviors on aarch64 fix: crash on some maps due to missing previous node fix: finally removed memset(this) within bot creatin
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parent
ae4e12c48c
commit
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35 changed files with 1004 additions and 949 deletions
22
vc/yapb.rc
22
vc/yapb.rc
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@ -16,21 +16,21 @@
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#include VERSION_HEADER
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION MODULE_BOT_VERSION_FILE
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PRODUCTVERSION MODULE_BOT_VERSION_FILE
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FILEVERSION MODULE_VERSION_FILE
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PRODUCTVERSION MODULE_VERSION_FILE
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FILEOS 0x40004
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FILETYPE 0x2 {
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BLOCK "StringFileInfo" {
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BLOCK "040904E4" {
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VALUE "CompanyName", "YaPB Project" "\0"
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VALUE "FileDescription", "YaPB v" MODULE_BOT_VERSION "." MODULE_BUILD_COUNT " - The Counter-Strike Bot" "\0"
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VALUE "LegalCopyright", "Copyright \251 2023 YaPB Project" "\0"
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VALUE "OriginalFilename", "yapb.dll" "\0"
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VALUE "ProductName", "YaPB" "\0"
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VALUE "InternalName", "YaPB DLL" "\0"
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VALUE "FileVersion", MODULE_BOT_VERSION "." MODULE_BUILD_COUNT "\0"
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VALUE "ProductVersion", MODULE_BOT_VERSION "." MODULE_BUILD_COUNT "\0"
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VALUE "SpecialBuild", MODULE_BOT_BUILD_ID "\0"
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VALUE "CompanyName", "YaPB Project" "\0"
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VALUE "FileDescription", "YaPB v" MODULE_VERSION "." MODULE_COMMIT_COUNT " - The Counter-Strike Bot" "\0"
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VALUE "LegalCopyright", "Copyright \251 2023 YaPB Project" "\0"
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VALUE "OriginalFilename", "yapb.dll" "\0"
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VALUE "ProductName", "YaPB" "\0"
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VALUE "InternalName", "YaPB DLL" "\0"
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VALUE "FileVersion", MODULE_VERSION "." MODULE_COMMIT_COUNT "\0"
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VALUE "ProductVersion", MODULE_VERSION "." MODULE_COMMIT_COUNT "\0"
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VALUE "SpecialBuild", MODULE_BUILD_ID "\0"
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}
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}
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BLOCK "VarFileInfo" {
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@ -151,7 +151,7 @@
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\vc;..\inc;..\ext;..\ext\crlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;CR_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader />
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<PrecompiledHeaderFile>yapb.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>.\debug\inf\yapb.pch</PrecompiledHeaderOutputFile>
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