nav: pause a little if doing jump sequence
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3 changed files with 17 additions and 7 deletions
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@ -764,6 +764,7 @@ private:
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bool m_needToSendWelcomeChat {}; // bot needs to greet people on server?
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bool m_isCreature {}; // bot is not a player, but something else ? zombie ?
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bool m_defuseNotified {}; // bot is notified about bomb defusion
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bool m_jumpSequence {}; // next path link will be jump link
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Pickup m_pickupType {}; // type of entity which needs to be used/picked up
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PathWalk m_pathWalk {}; // pointer to current node from path
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