Fixed detection mp_freeforall for regamedll.
Added missing addon entities for regamedll. Fixed bots keep adding to game event when there is now spawn points left on map. Reduced a little bot difficulty at higher levels.
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8 changed files with 110 additions and 30 deletions
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@ -99,6 +99,7 @@ struct LangComprarer {
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class Engine : public Singleton <Engine> {
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private:
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int m_drawModels[DRAW_NUM];
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int m_spawnCount[TEAM_UNASSIGNED];
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// bot client command
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char m_arguments[256];
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@ -243,6 +244,11 @@ public:
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return m_startEntity;
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}
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// get spawn count for team
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inline int getSpawnCount (int team) {
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return m_spawnCount[team];
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}
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// gets the player team
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inline int getTeam (edict_t *ent) {
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extern Client g_clients[MAX_ENGINE_PLAYERS];
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