bot: reduce items ignorance after donating bomb
refactor: fix some typos
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2 changed files with 7 additions and 8 deletions
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@ -90,7 +90,7 @@ void Game::levelInitialize (edict_t *entities, int max) {
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// set the global timer function
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timerStorage.setTimeAddress (&globals->time);
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// reset timer
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// restart the fakeping timer, so it'll start working after mapchange
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fakeping.restartTimer ();
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// go thru the all entities on map, and do whatever we're want
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