Tweaked chatter timers

This commit is contained in:
jeefo 2018-10-30 16:01:52 +03:00
commit 5c1facb54b
2 changed files with 36 additions and 25 deletions

View file

@ -759,10 +759,10 @@ void execBotConfigs (bool onlyMain) {
} chatterEventMap[] = {
{ "Radio_CoverMe", RADIO_COVER_ME, MAX_CHATTER_REPEAT },
{ "Radio_YouTakePoint", RADIO_YOU_TAKE_THE_POINT, MAX_CHATTER_REPEAT },
{ "Radio_HoldPosition", RADIO_HOLD_THIS_POSITION, MAX_CHATTER_REPEAT },
{ "Radio_RegroupTeam", RADIO_REGROUP_TEAM, MAX_CHATTER_REPEAT },
{ "Radio_FollowMe", RADIO_FOLLOW_ME, MAX_CHATTER_REPEAT },
{ "Radio_TakingFire", RADIO_TAKING_FIRE, MAX_CHATTER_REPEAT },
{ "Radio_HoldPosition", RADIO_HOLD_THIS_POSITION, 10.0f },
{ "Radio_RegroupTeam", RADIO_REGROUP_TEAM, 10.0f },
{ "Radio_FollowMe", RADIO_FOLLOW_ME, 15.0f },
{ "Radio_TakingFire", RADIO_TAKING_FIRE, 5.0f },
{ "Radio_GoGoGo", RADIO_GO_GO_GO, MAX_CHATTER_REPEAT },
{ "Radio_Fallback", RADIO_TEAM_FALLBACK, MAX_CHATTER_REPEAT },
{ "Radio_StickTogether", RADIO_STICK_TOGETHER_TEAM, MAX_CHATTER_REPEAT },
@ -770,30 +770,30 @@ void execBotConfigs (bool onlyMain) {
{ "Radio_StormTheFront", RADIO_STORM_THE_FRONT, MAX_CHATTER_REPEAT },
{ "Radio_ReportTeam", RADIO_REPORT_TEAM, MAX_CHATTER_REPEAT },
{ "Radio_Affirmative", RADIO_AFFIRMATIVE, MAX_CHATTER_REPEAT },
{ "Radio_EnemySpotted", RADIO_ENEMY_SPOTTED, MAX_CHATTER_REPEAT },
{ "Radio_EnemySpotted", RADIO_ENEMY_SPOTTED, 4.0f },
{ "Radio_NeedBackup", RADIO_NEED_BACKUP, MAX_CHATTER_REPEAT },
{ "Radio_SectorClear", RADIO_SECTOR_CLEAR, MAX_CHATTER_REPEAT },
{ "Radio_InPosition", RADIO_IN_POSITION, MAX_CHATTER_REPEAT },
{ "Radio_SectorClear", RADIO_SECTOR_CLEAR, 10.0f },
{ "Radio_InPosition", RADIO_IN_POSITION, 10.0f },
{ "Radio_ReportingIn", RADIO_REPORTING_IN, MAX_CHATTER_REPEAT },
{ "Radio_ShesGonnaBlow", RADIO_SHES_GONNA_BLOW, MAX_CHATTER_REPEAT },
{ "Radio_Negative", RADIO_NEGATIVE, MAX_CHATTER_REPEAT },
{ "Radio_EnemyDown", RADIO_ENEMY_DOWN, MAX_CHATTER_REPEAT },
{ "Radio_EnemyDown", RADIO_ENEMY_DOWN, 10.0f },
{ "Chatter_DiePain", CHATTER_PAIN_DIED, MAX_CHATTER_REPEAT },
{ "Chatter_GoingToPlantBomb", CHATTER_GOING_TO_PLANT_BOMB, MAX_CHATTER_REPEAT },
{ "Chatter_GoingToPlantBomb", CHATTER_GOING_TO_PLANT_BOMB, 5.0f },
{ "Chatter_GoingToGuardVIPSafety", CHATTER_GOING_TO_GUARD_VIP_SAFETY, MAX_CHATTER_REPEAT },
{ "Chatter_RescuingHostages", CHATTER_RESCUING_HOSTAGES, MAX_CHATTER_REPEAT },
{ "Chatter_TeamKill", CHATTER_TEAM_ATTACK, MAX_CHATTER_REPEAT },
{ "Chatter_GuardingVipSafety", CHATTER_GUARDING_VIP_SAFETY, MAX_CHATTER_REPEAT },
{ "Chatter_PlantingC4", CHATTER_PLANTING_BOMB, MAX_CHATTER_REPEAT },
{ "Chatter_PlantingC4", CHATTER_PLANTING_BOMB, 10.0f },
{ "Chatter_InCombat", CHATTER_IN_COMBAT, MAX_CHATTER_REPEAT },
{ "Chatter_SeeksEnemy", CHATTER_SEEK_ENEMY, MAX_CHATTER_REPEAT },
{ "Chatter_Nothing", CHATTER_NOTHING, MAX_CHATTER_REPEAT },
{ "Chatter_EnemyDown", CHATTER_ENEMY_DOWN, MAX_CHATTER_REPEAT },
{ "Chatter_EnemyDown", CHATTER_ENEMY_DOWN, 10.0f },
{ "Chatter_UseHostage", CHATTER_USING_HOSTAGES, MAX_CHATTER_REPEAT },
{ "Chatter_WonTheRound", CHATTER_WON_THE_ROUND, MAX_CHATTER_REPEAT },
{ "Chatter_QuicklyWonTheRound", CHATTER_QUICK_WON_ROUND, MAX_CHATTER_REPEAT },
{ "Chatter_NoEnemiesLeft", CHATTER_NO_ENEMIES_LEFT, MAX_CHATTER_REPEAT },
{ "Chatter_FoundBombPlace", CHATTER_FOUND_BOMB_PLACE, MAX_CHATTER_REPEAT },
{ "Chatter_FoundBombPlace", CHATTER_FOUND_BOMB_PLACE, 15.0f },
{ "Chatter_WhereIsTheBomb", CHATTER_WHERE_IS_THE_BOMB, MAX_CHATTER_REPEAT },
{ "Chatter_DefendingBombSite", CHATTER_DEFENDING_BOMBSITE, MAX_CHATTER_REPEAT },
{ "Chatter_BarelyDefused", CHATTER_BARELY_DEFUSED, MAX_CHATTER_REPEAT },
@ -809,13 +809,13 @@ void execBotConfigs (bool onlyMain) {
{ "Chatter_ScaredEmotion", CHATTER_SCARED_EMOTE, 6.1f },
{ "Chatter_HeardEnemy", CHATTER_SCARED_EMOTE, 12.8f },
{ "Chatter_SniperWarning", CHATTER_SNIPER_WARNING, 14.3f },
{ "Chatter_SniperKilled", CHATTER_SNIPER_KILLED, 2.1f },
{ "Chatter_OneEnemyLeft", CHATTER_ONE_ENEMY_LEFT, 2.5f },
{ "Chatter_TwoEnemiesLeft", CHATTER_TWO_ENEMIES_LEFT, 2.5f },
{ "Chatter_ThreeEnemiesLeft", CHATTER_THREE_ENEMIES_LEFT, 2.5f },
{ "Chatter_SniperKilled", CHATTER_SNIPER_KILLED, 12.1f },
{ "Chatter_OneEnemyLeft", CHATTER_ONE_ENEMY_LEFT, 12.5f },
{ "Chatter_TwoEnemiesLeft", CHATTER_TWO_ENEMIES_LEFT, 12.5f },
{ "Chatter_ThreeEnemiesLeft", CHATTER_THREE_ENEMIES_LEFT, 12.5f },
{ "Chatter_NiceshotPall", CHATTER_NICESHOT_PALL, 2.0f },
{ "Chatter_GoingToGuardHostages", CHATTER_GOING_TO_GUARD_HOSTAGES, 3.0f },
{ "Chatter_GoingToGuardDoppedBomb", CHATTER_GOING_TO_GUARD_DROPPED_BOMB, 3.0f },
{ "Chatter_GoingToGuardDoppedBomb", CHATTER_GOING_TO_GUARD_DROPPED_BOMB, 6.0f },
{ "Chatter_OnMyWay", CHATTER_ON_MY_WAY, 1.5f },
{ "Chatter_LeadOnSir", CHATTER_LEAD_ON_SIR, 5.0f },
{ "Chatter_Pinned_Down", CHATTER_PINNED_DOWN, 5.0f },