logger: allow to disable logging into the file
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1 changed files with 5 additions and 1 deletions
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@ -9,6 +9,7 @@
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ConVar cv_bind_menu_key ("yb_bind_menu_key", "=", "Binds specified key for opening bots menu.", false);
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ConVar cv_bind_menu_key ("yb_bind_menu_key", "=", "Binds specified key for opening bots menu.", false);
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ConVar cv_ignore_cvars_on_changelevel ("yb_ignore_cvars_on_changelevel", "yb_quota,yb_autovacate", "Specifies comma separated list of bot cvars, that will not be overwritten by config on changelevel.", false);
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ConVar cv_ignore_cvars_on_changelevel ("yb_ignore_cvars_on_changelevel", "yb_quota,yb_autovacate", "Specifies comma separated list of bot cvars, that will not be overwritten by config on changelevel.", false);
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ConVar cv_logger_disable_logfile ("yb_logger_disable_logfile", "0", "Disables logger to write anything to log file. Just spew content to the console.");
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BotConfig::BotConfig () {
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BotConfig::BotConfig () {
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m_chat.resize (Chat::Count);
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m_chat.resize (Chat::Count);
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@ -99,7 +100,7 @@ void BotConfig::loadMainConfig (bool isFirstLoad) {
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game.serverCommand (strings.format ("%s cvars save", product.cmdPri));
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game.serverCommand (strings.format ("%s cvars save", product.cmdPri));
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}
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}
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// android is abit hard to play, lower the difficulty by default
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// android is a bit hard to play, lower the difficulty by default
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if (plat.android && cv_difficulty.int_ () > 3) {
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if (plat.android && cv_difficulty.int_ () > 3) {
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cv_difficulty.set (3);
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cv_difficulty.set (3);
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}
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}
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@ -108,6 +109,9 @@ void BotConfig::loadMainConfig (bool isFirstLoad) {
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if (!game.isDedicated () && !strings.isEmpty (cv_bind_menu_key.str ())) {
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if (!game.isDedicated () && !strings.isEmpty (cv_bind_menu_key.str ())) {
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game.serverCommand ("bind \"%s\" \"yb menu\"", cv_bind_menu_key.str ());
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game.serverCommand ("bind \"%s\" \"yb menu\"", cv_bind_menu_key.str ());
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}
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}
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// disable logger if requested
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logger.disableLogWrite (cv_logger_disable_logfile.bool_ ());
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}
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}
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void BotConfig::loadNamesConfig () {
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void BotConfig::loadNamesConfig () {
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