Fixed bots unable to search bomp defuse point, cause search radius is too small for buckets.

Fixed uninitialized variable in team counting.
This commit is contained in:
jeefo 2019-05-05 22:38:23 +03:00
commit 602d2ddd8c
3 changed files with 5 additions and 5 deletions

View file

@ -423,7 +423,7 @@ void BotManager::maintainQuota (void) {
createRandom ();
}
else if (desiredBotCount < botsInGame) {
int ts, cts = 0;
int ts = 0, cts = 0;
countTeamPlayers (ts, cts);
if (ts > cts) {