more work on optimizing cpu usage

reverted active grenades on TASK_* items
This commit is contained in:
Dmitry 2015-06-11 23:22:50 +03:00
commit 66c33472ff
8 changed files with 91 additions and 180 deletions

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@ -789,10 +789,6 @@ int GetWeaponPenetrationPower (int id)
return 0;
}
int GetTeam (edict_t *ent)
{
return g_clients[IndexOfEntity (ent) - 1].team;
}
bool IsValidPlayer (edict_t *ent)
{