more work on optimizing cpu usage
reverted active grenades on TASK_* items
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8 changed files with 91 additions and 180 deletions
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@ -789,10 +789,6 @@ int GetWeaponPenetrationPower (int id)
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return 0;
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}
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int GetTeam (edict_t *ent)
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{
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return g_clients[IndexOfEntity (ent) - 1].team;
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}
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bool IsValidPlayer (edict_t *ent)
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{
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