updated enemy body part decetion

updated friend alarm notification
removed shaky aiming thru walls
This commit is contained in:
jeefo 2016-02-11 23:07:43 +03:00
commit 6d257e5375
3 changed files with 58 additions and 86 deletions

View file

@ -6011,11 +6011,6 @@ void Bot::ReactOnSound (void)
m_states |= STATE_SEEING_ENEMY;
m_seeEnemyTime = GetWorldTime ();
}
else if (!m_lastEnemyOrigin.IsZero () && m_lastEnemy == player && m_seeEnemyTime + 3.0f > GetWorldTime () && yb_shoots_thru_walls.GetBool () && IsShootableThruObstacle (m_lastEnemyOrigin))
{
m_states |= STATE_SEEING_ENEMY;
m_seeEnemyTime = GetWorldTime ();
}
}
}