fix: logos config not initialized (resolves #691)
bot: make sure rescue zone icon blinking to consider bot reached rescue zone when escorting hostages (ref #688) bot: remove hardcoded radio communication randoms, so they're now depends on bots personality refactor: some refactoring of code
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26 changed files with 180 additions and 141 deletions
12
inc/graph.h
12
inc/graph.h
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@ -218,9 +218,9 @@ public:
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bool convertOldFormat ();
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bool isConnected (int a, int b);
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bool isConnected (int index);
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bool isNodeReacheableEx (const Vector &src, const Vector &destination, const float maxHeight);
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bool isNodeReacheable (const Vector &src, const Vector &destination);
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bool isNodeReacheableWithJump (const Vector &src, const Vector &destination);
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bool isNodeReacheableEx (const Vector &src, const Vector &destination, const float maxHeight) const;
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bool isNodeReacheable (const Vector &src, const Vector &destination) const;
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bool isNodeReacheableWithJump (const Vector &src, const Vector &destination) const;
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bool checkNodes (bool teleportPlayer, bool onlyPaths = false);
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bool isVisited (int index);
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@ -255,13 +255,13 @@ public:
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void eraseFromBucket (const Vector &pos, int index);
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void setBombOrigin (bool reset = false, const Vector &pos = nullptr);
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void unassignPath (int from, int to);
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void convertFromPOD (Path &path, const PODPath &pod);
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void convertFromPOD (Path &path, const PODPath &pod) const;
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void convertToPOD (const Path &path, PODPath &pod);
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void convertCampDirection (Path &path);
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void convertCampDirection (Path &path) const;
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void setAutoPathDistance (const float distance);
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void showStats ();
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void showFileInfo ();
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void emitNotify (int32_t sound);
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void emitNotify (int32_t sound) const;
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void syncCollectOnline ();
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void collectOnline ();
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