fix: bots use buttons too extensively
nav: added more cpu-friendly version to check if bot will fall in combat
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6 changed files with 54 additions and 37 deletions
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@ -403,6 +403,7 @@ private:
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bool isKnifeMode ();
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bool isGrenadeWar ();
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bool isDeadlyMove (const Vector &to);
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bool isSafeToMove (const Vector &to);
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bool isOutOfBombTimer ();
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bool isWeaponBadAtDistance (int weaponIndex, float distance);
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bool needToPauseFiring (float distance);
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