fix: more breakable fixes
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2 changed files with 2 additions and 1 deletions
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@ -1460,6 +1460,7 @@ void Bot::escapeFromBomb_ () {
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}
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void Bot::shootBreakable_ () {
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m_aimFlags |= AimFlags::Override;
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// breakable destroyed?
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if (!util.isBreakableEntity (m_breakableEntity)) {
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