fixed typos in messsage processing
fixed loadlibrary code fixed game identification in chatter
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5 changed files with 32 additions and 29 deletions
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@ -584,7 +584,7 @@ void Engine::TerminateTranslator (void)
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m_language.RemoveAll ();
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}
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void Engine::ProcessMesageCapture (void *ptr)
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void Engine::ProcessMessageCapture (void *ptr)
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{
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if (m_msgBlock.msg == NETMSG_UNDEFINED)
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return;
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