Fixed linux listenserver startup problems
Fixed multiple buffer overruns and memory leaks.
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parent
c5031315bf
commit
74f1ab866b
29 changed files with 371 additions and 254 deletions
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@ -24,7 +24,7 @@ CR_EXPORT int Server_GetBlendingInterface (int version, struct sv_blending_inter
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return api_GetBlendingInterface (version, ppinterface, pstudio, rotationmatrix, bonetransform);
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}
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void android_LinkEntity (EntityFunction &addr, const char *name, entvars_t *pev) {
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void forwardEntity_helper (EntityFunction &addr, const char *name, entvars_t *pev) {
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if (!addr) {
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addr = game.lib ().resolve <EntityFunction> (name);
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}
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@ -37,7 +37,7 @@ void android_LinkEntity (EntityFunction &addr, const char *name, entvars_t *pev)
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#define LINK_ENTITY(entityName) \
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CR_EXPORT void entityName (entvars_t *pev) { \
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static EntityFunction addr; \
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android_LinkEntity (addr, #entityName, pev); \
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forwardEntity_helper (addr, __FUNCTION__, pev); \
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}
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#else
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#define LINK_ENTITY(entityName)
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@ -142,6 +142,7 @@ LINK_ENTITY (game_team_master)
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LINK_ENTITY (game_team_set)
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LINK_ENTITY (game_text)
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LINK_ENTITY (game_zone_player)
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LINK_ENTITY (gib)
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LINK_ENTITY (gibshooter)
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LINK_ENTITY (grenade)
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LINK_ENTITY (hostage_entity)
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