Fixed ignorance of quota maintaining if no bots on kicking team.
Minor refactoring.
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4 changed files with 40 additions and 27 deletions
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@ -1357,7 +1357,7 @@ public:
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void serverFill (int selection, int personality = PERSONALITY_NORMAL, int difficulty = -1, int numToAdd = -1);
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void kickEveryone (bool instant = false, bool zeroQuota = true);
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void kickRandom (bool decQuota = true, Team fromTeam = TEAM_UNASSIGNED);
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bool kickRandom (bool decQuota = true, Team fromTeam = TEAM_UNASSIGNED);
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void kickBot (int index);
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void kickFromTeam (Team team, bool removeAll = false);
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