fix: nav: overlap between occupied node check and player avoid distance

fix: bot: debug overlay flickering in some situations
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jeefo 2023-07-06 14:00:48 +03:00
commit 7a7a9c3146
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5 changed files with 14 additions and 10 deletions

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@ -302,6 +302,7 @@ private:
float m_changeViewTime {}; // timestamp to change look at while at freezetime
float m_breakableTime {}; // breakable acquired time
float m_stuckTimestamp {}; // last time was stuck
float m_timeDebugUpdateTime {}; // time to update last debug timestamp
bool m_moveToGoal {}; // bot currently moving to goal??
bool m_isStuck {}; // bot is stuck