fix: nav: overlap between occupied node check and player avoid distance

fix: bot: debug overlay flickering in some situations
This commit is contained in:
jeefo 2023-07-06 14:00:48 +03:00
commit 7a7a9c3146
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5 changed files with 14 additions and 10 deletions

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@ -1325,6 +1325,7 @@ void Bot::newRound () {
m_defuseNotified = false;
m_duckDefuse = false;
m_duckDefuseCheckTime = 0.0f;
m_timeDebugUpdateTime = 0.0f;
m_numFriendsLeft = 0;
m_numEnemiesLeft = 0;