add: report of the enemies' count
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5 changed files with 59 additions and 2 deletions
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@ -57,6 +57,10 @@ Event Chatter_WonTheRound = good_job_team, nice_work_team, way_to_be_team, well_
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Event Chatter_QuicklyWonTheRound = i_am_dangerous, do_not_mess_with_me, we_owned_them, they_never_knew_what_hit_them, thats_the_way_this_is_done, and_thats_how_its_done, owned, yesss, yesss2, yea_baby, whoo, whoo2, oh_yea, oh_yea2
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Event Chatter_ScaredEmotion = whoa, uh_oh, oh_no, yikes, oh, oh_boy, oh_boy2, aah
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Event Chatter_HeardEnemy = i_hear_them, hang_on_i_heard_something, i_hear_something, i_heard_them, i_heard_something_over_there
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Event Chatter_SpottedOneEnemy = one_guy
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Event Chatter_SpottedTwoEnemies = two_of_them
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Event Chatter_SpottedThreeEnemies = three, three_of_them
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Event Chatter_TooManyEnemies = a_bunch_of_them, theyre_all_over_the_place2, theyre_everywhere2, theres_too_many_of_them, theres_too_many, too_many2, the_actions_hot_here, its_a_party
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Event Chatter_SniperWarning = sniper, sniper2, watch_it_theres_a_sniper
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Event Chatter_SniperKilled = got_the_sniper, got_the_sniper2, sniper_down, took_out_the_sniper, the_sniper_is_dead
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Event Chatter_VIPSpotted = i_see_our_target, target_spotted, target_acquired
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