nav: various fixes to movement code

refactor: move some things into new game state class
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jeefo 2025-10-08 20:12:46 +03:00
commit 7b378ba3fa
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29 changed files with 805 additions and 745 deletions

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@ -447,7 +447,7 @@ constexpr auto kSprayDistanceX2 = kSprayDistance * 2;
constexpr auto kMaxChatterRepeatInterval = 99.0f;
constexpr auto kViewFrameUpdate = 1.0f / 25.0f;
constexpr auto kGrenadeDamageRadius = 385.0f;
constexpr auto kMinMovedDistance = 3.0f;
constexpr auto kMinMovedDistance = 2.5f;
constexpr auto kInfiniteDistanceLong = static_cast <int> (kInfiniteDistance);
constexpr auto kMaxWeapons = 32;