nav: various fixes to movement code

refactor: move some things into new game state class
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jeefo 2025-10-08 20:12:46 +03:00
commit 7b378ba3fa
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29 changed files with 805 additions and 745 deletions

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@ -39,7 +39,7 @@ public:
~GraphVistable () = default;
public:
bool visible (int srcIndex, int destIndex, VisIndex vis = VisIndex::Any);
bool visible (int srcIndex, int destIndex, VisIndex vis = VisIndex::Any) const;
void load ();
void save () const;