nav: various fixes to movement code

refactor: move some things into new game state class
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jeefo 2025-10-08 20:12:46 +03:00
commit 7b378ba3fa
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29 changed files with 805 additions and 745 deletions

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@ -400,7 +400,7 @@ private:
int numEnemiesNear (const Vector &origin, const float radius) const;
int numFriendsNear (const Vector &origin, const float radius) const;
float getBombTimeleft () const;
float getEstimatedNodeReachTime ();
float isInFOV (const Vector &dest) const;
float getShiftSpeed ();