nav: various fixes to movement code
refactor: move some things into new game state class
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29 changed files with 805 additions and 745 deletions
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@ -400,7 +400,7 @@ private:
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int numEnemiesNear (const Vector &origin, const float radius) const;
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int numFriendsNear (const Vector &origin, const float radius) const;
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float getBombTimeleft () const;
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float getEstimatedNodeReachTime ();
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float isInFOV (const Vector &dest) const;
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float getShiftSpeed ();
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