bot: added basic support for zombie plague warmup mode

Controllable via yb_ignore_enemies_after_spawn_time, and automatically set from zp_delay cvar.
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jeefo 2024-02-15 05:42:52 +03:00
commit 7b7ae7020b
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5 changed files with 20 additions and 3 deletions

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@ -258,7 +258,7 @@ bool Bot::lookupEnemies () {
if (!game.isNullEntity (m_enemy) && (m_states & Sense::SeeingEnemy)) {
m_states &= ~Sense::SuspectEnemy;
}
else if (game.isNullEntity (m_enemy) && m_seeEnemyTime + 1.0f > game.time () && util.isAlive (m_lastEnemy)) {
else if (game.isNullEntity (m_enemy) && m_seeEnemyTime + 4.0f > game.time () && util.isAlive (m_lastEnemy)) {
m_states |= Sense::SuspectEnemy;
m_aimFlags |= AimFlags::LastEnemy;
}