Removed accidentally left debug spam from CSDM checks.
This commit is contained in:
parent
ceb0f43377
commit
7d531ee451
1 changed files with 0 additions and 2 deletions
|
|
@ -2276,8 +2276,6 @@ void StartFrame (void)
|
||||||
}
|
}
|
||||||
else if (g_gameFlags & GAME_CSDM)
|
else if (g_gameFlags & GAME_CSDM)
|
||||||
g_gameFlags &= ~GAME_CSDM;
|
g_gameFlags &= ~GAME_CSDM;
|
||||||
|
|
||||||
engine.Printf ("CSDM = %s (FFA = %s)", g_gameFlags & GAME_CSDM ? "true" : "false", g_gameFlags & GAME_CSDM_FFA ? "true" : "false");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
g_timePerSecondUpdate = engine.Time () + 1.0f;
|
g_timePerSecondUpdate = engine.Time () + 1.0f;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue