fix: do not update pings for any players that are not yapb or real players (related #284)
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1 changed files with 5 additions and 1 deletions
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@ -628,8 +628,12 @@ void BotSupport::emitPings (edict_t *to) {
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// missing from sdk
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constexpr int kGamePingSVC = 17;
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auto isThirdpartyBot = [] (edict_t *ent) {
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return !bots[ent] && (ent->v.flags & FL_FAKECLIENT);
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};
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for (auto &client : m_clients) {
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if (!(client.flags & ClientFlags::Used) || client.ent == game.getLocalEntity () || !bots[client.ent]) {
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if (!(client.flags & ClientFlags::Used) || client.ent == game.getLocalEntity () || isThirdpartyBot (client.ent)) {
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continue;
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}
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