fix: center-screen messages not appearing (fix: #446)
fix: crash when creating too much threads refactor: fix typos in comments in headers
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22 changed files with 105 additions and 99 deletions
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@ -8,7 +8,7 @@
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#include <yapb.h>
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ConVar cv_graph_analyze_auto_start ("yb_graph_analyze_auto_start", "1", "Autostart analyzer if all other cases are failed.");
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ConVar cv_graph_analyze_auto_save ("yb_graph_analyze_auto_save", "1", "Auto save results of analyzation to graph file. And re-add bots.");
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ConVar cv_graph_analyze_auto_save ("yb_graph_analyze_auto_save", "1", "Auto save results of analysis to graph file. And re-add bots.");
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ConVar cv_graph_analyze_distance ("yb_graph_analyze_distance", "64", "The minimum distance to keep nodes from each other.", true, 42.0f, 128.0f);
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ConVar cv_graph_analyze_max_jump_height ("yb_graph_analyze_max_jump_height", "44", "Max jump height to test if next node will be unreachable.", true, 44.0f, 64.0f);
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ConVar cv_graph_analyze_fps ("yb_graph_analyze_fps", "30.0", "The FPS at which analyzer process is running. This keeps game from freezing during analyzing.", false, 25.0f, 99.0f);
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@ -37,7 +37,7 @@ void GraphAnalyze::start () {
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for (auto &optimized : m_optimizedNodes) {
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optimized = false;
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}
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ctrl.msg ("Starting map analyzation.");
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ctrl.msg ("Starting map analysis.");
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}
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else {
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m_updateInterval = 0.0f;
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@ -143,7 +143,7 @@ void GraphAnalyze::finish () {
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// un-silence all graph messages
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graph.setMessageSilence (false);
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ctrl.msg ("Completed map analyzation.");
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ctrl.msg ("Completed map analysis.");
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// auto save bots graph
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if (cv_graph_analyze_auto_save.bool_ ()) {
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