fix: some typos in cvar descriptions, etc.

This commit is contained in:
Владислав Сухов 2023-04-19 06:39:18 +00:00
commit 851cb2ab93
8 changed files with 15 additions and 15 deletions

View file

@ -770,7 +770,7 @@ Vector Bot::getCampDirection (const Vector &dest) {
return nullptr;
}
void Bot::showChaterIcon (bool show, bool disconnect) {
void Bot::showChatterIcon (bool show, bool disconnect) {
// this function depending on show boolen, shows/remove chatter, icon, on the head of bot.
if (!game.is (GameFlags::HasBotVoice) || cv_radio_mode.int_ () != 2) {
@ -814,7 +814,7 @@ void Bot::instantChatter (int type) {
const auto &painSound = conf.pickRandomFromChatterBank (Chatter::DiePain);
if (m_notKilled) {
showChaterIcon (true);
showChatterIcon (true);
}
MessageWriter msg;
int ownIndex = index ();
@ -2811,7 +2811,7 @@ void Bot::frame () {
checkBreakablesAround ();
if (game.is (GameFlags::HasBotVoice)) {
showChaterIcon (false); // end voice feedback
showChatterIcon (false); // end voice feedback
}
// kick the bot if stay time is over, the quota maintain will add new bot for us later

View file

@ -886,9 +886,9 @@ void Bot::selectWeapons (float distance, int index, int id, int choosen) {
if (distance < kSprayDistance || m_blindTime > game.time () || usesKnife ()) {
if (id == Weapon::Knife) {
if (distance < 64.0f) {
const auto primaryAtackChance = (m_oldButtons & IN_ATTACK2) ? 80 : 40;
const auto primaryAttackChance = (m_oldButtons & IN_ATTACK2) ? 80 : 40;
if (rg.chance (primaryAtackChance) || hasShield ()) {
if (rg.chance (primaryAttackChance) || hasShield ()) {
pev->button |= IN_ATTACK; // use primary attack
}
else {

View file

@ -8,8 +8,8 @@
#include <yapb.h>
ConVar cv_graph_fixcamp ("yb_graph_fixcamp", "0", "Specifies whether bot should not 'fix' camp directions of camp waypoints when loading old PWF format.");
ConVar cv_graph_url ("yb_graph_url", product.download.chars (), "Specifies the URL from bots will be able to download graph in case of missing local one. Set to empty, if no downloads needed.", false, 0.0f, 0.0f);
ConVar cv_graph_url_upload ("yb_graph_url_upload", "http://yapb.jeefo.net/upload", "Specifies the URL to bots will try to upload te graph file to database.", false, 0.0f, 0.0f);
ConVar cv_graph_url ("yb_graph_url", product.download.chars (), "Specifies the URL from which bots will be able to download graph in case of missing local one. Set to empty, if no downloads needed.", false, 0.0f, 0.0f);
ConVar cv_graph_url_upload ("yb_graph_url_upload", "http://yapb.jeefo.net/upload", "Specifies the URL to which bots will try to upload the graph file to database.", false, 0.0f, 0.0f);
ConVar cv_graph_auto_save_count ("yb_graph_auto_save_count", "15", "Every N graph nodes placed on map, the graph will be saved automatically (without checks).", true, 0.0f, kMaxNodes);
ConVar cv_graph_draw_distance ("yb_graph_draw_distance", "400", "Maximum distance to draw graph nodes from editor viewport.", true, 64.0f, 3072.0f);

View file

@ -26,7 +26,7 @@ ConVar cv_difficulty ("yb_difficulty", "3", "All bots difficulty level. Changing
ConVar cv_difficulty_min ("yb_difficulty_min", "-1", "Lower bound of random difficulty on bot creation. Only affects newly created bots. -1 means yb_difficulty only used.", true, -1.0f, 4.0f);
ConVar cv_difficulty_max ("yb_difficulty_max", "-1", "Upper bound of random difficulty on bot creation. Only affects newly created bots. -1 means yb_difficulty only used.", true, -1.0f, 4.0f);
ConVar cv_difficulty_auto ("yb_difficulty_auto", "0", "Enables each bot balances own difficulty based kd-ratio of team.", true, 0.0f, 1.0f);
ConVar cv_difficulty_auto_balance_interval ("yb_difficulty_auto_balance_interval", "30", "Interval in which bots will balance theird difficulty.", true, 30.0f, 240.0f);
ConVar cv_difficulty_auto_balance_interval ("yb_difficulty_auto_balance_interval", "30", "Interval in which bots will balance their difficulty.", true, 30.0f, 240.0f);
ConVar cv_show_avatars ("yb_show_avatars", "1", "Enables or disables displaying bot avatars in front of their names in scoreboard. Note, that is currently you can see only avatars of your steam friends.");
ConVar cv_show_latency ("yb_show_latency", "2", "Enables latency display in scoreboard.\nAllowed values: '0', '1', '2'.\nIf '0', there is nothing displayed.\nIf '1', there is a 'BOT' is displayed.\nIf '2' fake ping is displayed.", true, 0.0f, 2.0f);
@ -1506,7 +1506,7 @@ void Bot::kick () {
}
void Bot::markStale () {
showChaterIcon (false, true);
showChatterIcon (false, true);
// clear the bot name
conf.clearUsedName (this);