chatlib: do not send chat messages to controlled bots
graph: first try more memory friendly bsp size check build: restore ssse3 & ssse3 instructions (use nosmid version if needed) Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
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13 changed files with 76 additions and 41 deletions
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@ -281,7 +281,7 @@ public:
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// bot async worker wrapper
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class BotThreadWorker final : public Singleton <BotThreadWorker> {
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private:
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ThreadPool m_botWorker {};
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UniquePtr <ThreadPool> m_pool {};
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public:
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explicit BotThreadWorker () = default;
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@ -297,12 +297,12 @@ public:
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fn (); // no threads, no fun, just run task in current thread
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return;
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}
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m_botWorker.enqueue (cr::move (fn));
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m_pool->enqueue (cr::move (fn));
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}
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public:
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bool available () {
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return m_botWorker.threadCount () > 0;
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return m_pool && m_pool->threadCount () > 0;
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}
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};
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@ -57,6 +57,7 @@ private:
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private:
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int m_retries {};
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ULZ *m_ulz {};
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public:
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BotStorage () = default;
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@ -95,6 +96,11 @@ public:
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void resetRetries () {
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m_retries = 0;
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}
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// set the compressor instance
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void setUlzInstance (ULZ *ulz) {
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m_ulz = ulz;
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}
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};
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#if !defined (BOT_STORAGE_EXPLICIT_INSTANTIATIONS)
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@ -188,9 +188,8 @@ public:
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m_path[0] = 0;
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}
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void init (int32_t length) {
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const auto allocSize = static_cast <uint32_t> (length);
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m_path = cr::makeUnique <int32_t[]> (allocSize);
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void init (size_t length) {
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m_path = cr::makeUnique <int32_t[]> (length);
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}
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};
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@ -320,7 +319,7 @@ private:
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Fight m_fightStyle {}; // combat style to use
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CollisionState m_collisionState {}; // collision State
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FindPath m_pathType {}; // which pathfinder to use
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uint8_t m_enemyParts {}; // visibility flags
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int8_t m_enemyParts {}; // visibility flags
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uint16_t m_modelMask {}; // model mask bits
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UniquePtr <class AStarAlgo> m_planner {};
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