chatlib: do not send chat messages to controlled bots
graph: first try more memory friendly bsp size check build: restore ssse3 & ssse3 instructions (use nosmid version if needed) Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
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13 changed files with 76 additions and 41 deletions
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@ -406,10 +406,13 @@ int BotGraph::clearConnections (int index) {
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}
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int BotGraph::getBspSize () {
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MemFile file (strings.format ("maps/%s.bsp", game.getMapName ()));
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if (File bsp { strings.joinPath (game.getRunningModName (), "maps", game.getMapName ()) + ".bsp", "rb" }) {
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return static_cast <int> (bsp.length ());
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}
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if (file) {
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return static_cast <int> (file.length ());
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// worst case, load using engine (engfuncs.pfnGetFileSize isn't available on some legacy engines)
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if (MemFile bsp { strings.joinPath (game.getRunningModName (), "maps", game.getMapName ()) + ".bsp" }) {
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return static_cast <int> (bsp.length ());
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}
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return 0;
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}
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@ -1777,6 +1780,10 @@ bool BotGraph::loadGraphData () {
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// re-initialize paths
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reset ();
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// initialize compression
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ULZ ulz {};
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bstor.setUlzInstance (&ulz);
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// check if loaded
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const bool dataLoaded = bstor.load <Path> (m_paths, &exten, &outOptions);
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@ -1807,9 +1814,9 @@ bool BotGraph::loadGraphData () {
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populateNodes ();
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if (exten.mapSize > 0) {
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int mapSize = getBspSize ();
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const int mapSize = getBspSize ();
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if (mapSize != exten.mapSize) {
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if (mapSize > 0 && mapSize != exten.mapSize) {
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msg ("Warning: Graph data is probably not for this map. Please check bots behaviour.");
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}
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}
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@ -2377,7 +2384,7 @@ void BotGraph::frame () {
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message.assignf (" %s node:\n"
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" Node %d of %d, Radius: %.1f, Light: %s\n"
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" Flags: %s\n"
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" Origin: (%.1f, %.1f, %.1f)\n", type, node, m_paths.length () - 1, p.radius, p.light == kInvalidLightLevel ? "Invalid" : strings.format ("%1.f", p.light), flags, p.origin.x, p.origin.y, p.origin.z);
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" Origin: (%.1f, %.1f, %.1f)\n", type, node, m_paths.length () - 1, p.radius, cr::fequal (p.light, kInvalidLightLevel) ? "Invalid" : strings.format ("%1.f", p.light), flags, p.origin.x, p.origin.y, p.origin.z);
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return message;
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};
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