mgr: random bot kick is now more even across teams
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3 changed files with 24 additions and 18 deletions
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@ -126,6 +126,7 @@ public:
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bool isTeamStacked (int team);
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bool kickRandom (bool decQuota = true, Team fromTeam = Team::Unassigned);
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bool balancedKickRandom (bool decQuota);
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bool hasCustomCSDMSpawnEntities ();
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bool isLineBlockedBySmoke (const Vector &from, const Vector &to, float grenadeBloat = 1.0f);
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