fix: corrected phrases about guarding the planted bomb
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ffb92ca962
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4 changed files with 7 additions and 7 deletions
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@ -44,7 +44,7 @@ Event Chatter_GoingToCamp = im_going_to_camp
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Event Chatter_HearSomething = hang_on_i_heard_something, i_hear_something, i_hear_them, i_heard_them, i_heard_something_over_there
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Event Chatter_TeamKill = what_happened, noo, oh_my_god, oh_man, oh_no_sad, what_have_you_done
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Event Chatter_ReportingIn = reporting_in
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Event Chatter_GuardDroppedC4 = bombsite, bombsite2
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Event Chatter_GuardingPlantedC4 = bombsite_secure, bombsite_under_control
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Event Chatter_Camp = im_waiting_here
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Event Chatter_PlantingC4 = planting_the_bomb, planting
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Event Chatter_DefusingC4 = defusing, defusing_bomb, defusing_bomb_now
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@ -77,7 +77,7 @@ Event Chatter_BarelyDefused = i_wasnt_worried_for_a_minute, that_was_a_close_one
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Event Chatter_NiceshotCommander = good_one_sir, good_one_sir2, nice_shot_sir, nice_one_sir
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Event Chatter_NiceshotPall = good_one, good_one2, nice_shot, nice_shot2, good_shot, good_shot2, nice, nice2, very_nice
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Event Chatter_GoingToGuardHostages = camping_hostages, im_going_to_camp_the_hostages, im_going_to_guard_the_hostages, im_going_to_guard_the_hostages2
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Event Chatter_GoingToGuardDoppedBomb = im_going_to_guard_the_bomb, im_going_to_guard_the_bomb2, im_going_to_keep_an_eye_on_the_bomb, im_going_to_watch_the_bomb
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Event Chatter_GoingToGuardDroppedBomb = im_going_to_guard_the_bomb, im_going_to_guard_the_bomb2, im_going_to_keep_an_eye_on_the_bomb, im_going_to_watch_the_bomb
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Event Chatter_OnMyWay = on_my_way, on_my_way2, im_coming, hang_on_im_coming, be_right_there
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Event Chatter_LeadOnSir = lead_on_sir, lead_the_way_sir, lead_the_way, ok_sir_lets_go, lead_on_commander, lead_the_way_commander, ok_cmdr_lets_go
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Event Chatter_Pinned_Down = they_got_me_pinned_down_here, im_pinned_down
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@ -183,7 +183,7 @@ CR_DECLARE_SCOPED_ENUM (Chatter,
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TeamAttack,
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TeamKill,
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ReportingIn,
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GuardingDroppedC4,
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GuardingPlantedC4,
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Camping,
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PlantingBomb,
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DefusingBomb,
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@ -2178,7 +2178,7 @@ void Bot::startTask (Task id, float desire, int data, float time, bool resume) {
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if (rg.chance (25) && tid == Task::Camp) {
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if (game.mapIs (MapFlags::Demolition) && bots.isBombPlanted ()) {
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pushChatterMessage (Chatter::GuardingDroppedC4);
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pushChatterMessage (Chatter::GuardingPlantedC4);
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}
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else {
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pushChatterMessage (Chatter::GoingToCamp);
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@ -2661,7 +2661,7 @@ void Bot::checkRadioQueue () {
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case Task::Camp:
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if (rg.chance (40)) {
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if (bots.isBombPlanted () && m_team == Team::Terrorist) {
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pushChatterMessage (Chatter::GuardingDroppedC4);
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pushChatterMessage (Chatter::GuardingPlantedC4);
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}
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else if (m_inEscapeZone && m_team == Team::CT) {
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pushChatterMessage (Chatter::GuardingEscapeZone);
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@ -292,7 +292,7 @@ void BotConfig::loadChatterConfig () {
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{ "Chatter_VIPSpotted", Chatter::VIPSpotted, 5.3f },
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{ "Chatter_FriendlyFire", Chatter::FriendlyFire, 2.1f },
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{ "Chatter_GotBlinded", Chatter::Blind, 12.0f },
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{ "Chatter_GuardDroppedC4", Chatter::GuardingDroppedC4, 3.0f },
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{ "Chatter_GuardingPlantedC4", Chatter::GuardingPlantedC4, 3.0f },
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{ "Chatter_DefusingC4", Chatter::DefusingBomb, 3.0f },
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{ "Chatter_FoundC4", Chatter::FoundC4, 5.5f },
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{ "Chatter_ScaredEmotion", Chatter::ScaredEmotion, 6.1f },
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@ -304,7 +304,7 @@ void BotConfig::loadChatterConfig () {
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{ "Chatter_ThreeEnemiesLeft", Chatter::ThreeEnemiesLeft, 12.5f },
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{ "Chatter_NiceshotPall", Chatter::NiceShotPall, 2.0f },
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{ "Chatter_GoingToGuardHostages", Chatter::GoingToGuardHostages, 3.0f },
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{ "Chatter_GoingToGuardDoppedBomb", Chatter::GoingToGuardDroppedC4, 6.0f },
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{ "Chatter_GoingToGuardDroppedBomb", Chatter::GoingToGuardDroppedC4, 6.0f },
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{ "Chatter_OnMyWay", Chatter::OnMyWay, 1.5f },
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{ "Chatter_LeadOnSir", Chatter::LeadOnSir, 5.0f },
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{ "Chatter_Pinned_Down", Chatter::PinnedDown, 5.0f },
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