fixed android compiling
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1 changed files with 1 additions and 1 deletions
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@ -3029,7 +3029,7 @@ DLL_GIVEFNPTRSTODLL GiveFnptrsToDll (enginefuncs_t *functionTable, globalvars_t
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g_gameLib = new Library (gameDLLName);
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g_gameLib = new Library (gameDLLName);
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if (!g_gameLib->IsLoaded ())
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if (!g_gameLib->IsLoaded ())
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AddLogEntry (true, LL_FATAL | LL_IGNORE, "Unable to load gamedll \"%s\". Exiting... (gamedir: %s)", gameDLLName, GetModName ());
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AddLogEntry (true, LL_FATAL | LL_IGNORE, "Unable to load gamedll \"%s\". Exiting... (gamedir: %s)", gameDLLName, engine.GetModName ());
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#else
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#else
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static struct ModSupport
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static struct ModSupport
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{
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{
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