bot: done some experiments with think timers
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4 changed files with 32 additions and 26 deletions
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@ -519,6 +519,7 @@ private:
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void findValidNode ();
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void setPathOrigin ();
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void fireWeapons ();
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void doFireWeapons ();
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void selectWeapons (float distance, int index, int id, int choosen);
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void focusEnemy ();
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void selectBestWeapon ();
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@ -727,8 +728,8 @@ public:
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Deque <int32_t> m_msgQueue {};
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Array <int32_t> m_goalHist {};
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FrameDelay m_thinkDelay {};
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FrameDelay m_commandDelay {};
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FrameDelay m_thinkTimer {};
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FrameDelay m_fullThinkTimer {};
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public:
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Bot (edict_t *bot, int difficulty, int personality, int team, int skin);
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