Bots are now able to destroy random breakables around him, without touching them.

Added cvars descriptions and yapb.cfg generation.
Finally fixed bomb-defuse problems.
Fixed unaligned access in bot compression/decompression.
Fixed low-fps aim code falure.
This commit is contained in:
jeefo 2019-08-24 12:43:42 +03:00
commit 91c4d9ce1f
21 changed files with 523 additions and 293 deletions

View file

@ -118,11 +118,11 @@ public:
bool kickRandom (bool decQuota = true, Team fromTeam = Team::Unassigned);
public:
Array <edict_t *> &searchActiveGrenades () {
const Array <edict_t *> &searchActiveGrenades () {
return m_activeGrenades;
}
Array <edict_t *> &searchIntrestingEntities () {
const Array <edict_t *> &searchIntrestingEntities () {
return m_intrestingEntities;
}