Bots are now able to destroy random breakables around him, without touching them.

Added cvars descriptions and yapb.cfg generation.
Finally fixed bomb-defuse problems.
Fixed unaligned access in bot compression/decompression.
Fixed low-fps aim code falure.
This commit is contained in:
jeefo 2019-08-24 12:43:42 +03:00
commit 91c4d9ce1f
21 changed files with 523 additions and 293 deletions

View file

@ -10,7 +10,7 @@
#include <yapb.h>
// until hook code will be compatible with ARM, it's here
#if defined (CR_ANDROID)
#if defined (CR_ANDROID) && defined(CR_ARCH_ARM)
void android_LinkEntity (EntityFunction &addr, const char *name, entvars_t *pev) {
if (!addr) {
addr = game.lib ().resolve <EntityFunction> (name);