Bots are now able to destroy random breakables around him, without touching them.
Added cvars descriptions and yapb.cfg generation. Finally fixed bomb-defuse problems. Fixed unaligned access in bot compression/decompression. Fixed low-fps aim code falure.
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21 changed files with 523 additions and 293 deletions
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@ -10,7 +10,7 @@
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#include <yapb.h>
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// until hook code will be compatible with ARM, it's here
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#if defined (CR_ANDROID)
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#if defined (CR_ANDROID) && defined(CR_ARCH_ARM)
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void android_LinkEntity (EntityFunction &addr, const char *name, entvars_t *pev) {
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if (!addr) {
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addr = game.lib ().resolve <EntityFunction> (name);
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