fix: bot names
fix: minor tweaks to translations.
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6 changed files with 105 additions and 95 deletions
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@ -196,7 +196,7 @@ public:
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// global heloer for sending message to correct channel
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template <typename ...Args> inline void BotControl::msg (const char *fmt, Args &&...args) {
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auto result = strings.format (fmt, cr::forward <Args> (args)...);
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auto result = strings.format (conf.translate (fmt), cr::forward <Args> (args)...);
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// if no receiver or many message have to appear, just print to server console
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if (game.isNullEntity (m_ent) || m_rapidOutput) {
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