fixed FindNearest() default value to use with squared length's
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2 changed files with 2 additions and 2 deletions
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@ -1502,7 +1502,7 @@ public:
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int GetFacingIndex (void);
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int FindFarest (const Vector &origin, float maxDistance = 32.0);
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int FindNearest (const Vector &origin, float minDistance = 9999.0, int flags = -1);
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int FindNearest (const Vector &origin, float minDistance = 99999999.0f, int flags = -1);
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void FindInRadius (Array <int> &radiusHolder, float radius, const Vector &origin, int maxCount = -1);
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void Add (int flags, const Vector &waypointOrigin = nullvec);
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